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IPFS News Link • Entertainment: Games

Leftist Consulting Firms Exposed As Hidden Hand Behind The Wokification Of Video Games

• https://www.zerohedge.com, by Tyler Durden

There was a surge of far-left and feminist propaganda in movies, television, commercials and even video games that was highly aggressive, perhaps even militant.  Some people spoke out at the time and questioned the motives behind the trend, only to be smacked down by angry mobs of activists and corporate journalists with accusations of "conspiracy theory" and "bigotry."

In other words, their claim was that you were not seeing what you thought you were seeing.  There was no feminist agenda.  There was no gay or trans agenda.  There was no socialist messaging.  It was only in your head.

If there is one rule that encompasses all political endeavors, it is this:  If you have to hide your intentions and lie about your goals when trying to spread your ideology, then something is probably very wrong with your ideology.  This is exactly the problem inherent in the attempt to spread woke doctrine – Activists and provocateurs never ask anyone if they want to hear about woke ideas; they seek to force everyone to see and hear woke ideas, to the point that people cannot escape the messaging.

Even more insulting is the fact that even though most of these activists claim to be fans of the media they target, they are usually discovered to be frauds.  Woke ideologues have little sincere interest in nostalgia, movie making, video games, comic books, etc.  They only care about these properties because they see them as a vehicle to be co-opted, infected and dominated.  Leftists know well that if they control pop culture they can control the thinking of the next generation.

The explosion of this cultism was evident by 2016, which led to a rising counter-movement among independents and conservatives within pop-media communities including video games.  Gamergate was born, driven by the desire to call out the thought police taking over the games industry.

The movement would spark a firestorm among mainstream news platforms who sought to discredit them as monstrous misogynists and racists that were merely upset because they didn't like "diversity in gaming."  But there had always been diversity in games, so this accusation didn't hold much water.  The real reason why leftists were furious over Gamergate was because they knew what it represented – organized push-back.  If this continued, the propaganda machine would eventually be exposed.  


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