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News Link • Propaganda

US Government Using Tax Dollars To Fund Woke "Counter-Disinformation" Video Games

• Zero Hedge

These products don't necessarily have to bring in consumer dollars because the companies already got paid by an army of NGOs and government programs. 

Though the flow of ESG cash has slowed dramatically ever since central banks started raising interest rates there's still a long list of projects that were initiated several years ago that are finally being released today.  This is why, despite the complete public rejection of woke propaganda and dying ESG, we are still being inundated with far-left media.

For many years it has been suspected that leftist government officials are involved in directly financing social engineering projects using public tax dollars.  In film and TV the influence is more obvious, but what about video games (the largest entertainment market on the planet)?

We recently discussed the exposure of a AAA video game called 'Dustborn' funded by the Norwegian Government and the EU.  The game features a cast of queer activist characters that use the "power of words" to cancel and manipulate their opponents.  They also use various methods to bully their allies to do more for them.  The game is set in the near future of 2030 in a balkanized America run by "white conservative fascists." The backdrop of the game was apparently inspired by the 2020 elections.


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